Trailer Park: What the WHAT?! Skyrim DLC – Dawnguard

What to look out for:

-Vampires who are actually terrifying & exude a sense of menace

-Horse mounted combat


-Frost giants

-Dragons can now burrow into ice

-Huge, soul eating demons.

Goodbye summer, hello again Tamriel.

Not Just Gold, Baby…but PLATINUM

One hundred and thirty four hours. Twenty eight minutes. Nineteen seconds. That’s how long it took me to wrap up the majority of Skyrim. At least, what I believe to be the majority. I did innumerable quests, completed the Civil War storyline in addition to the main through line, turned Bone Smasher the Dark Elf into a bad ass blacksmith/enchanter/archer/one-handed/light armor head of the Thieves Guild, Arch-Mage of the College of Winterhold, leader of The Dark Brotherhood, member of the Companions/Bard’s College/Stormcloaks and slayer of many, many dragons.  WHEW.

But now what?  Skyrim was such a consuming, driving force in both my life as a video game player but also into my life as a quasi-responsible adult with responsibilities.  I now feel the same sort of emptiness that I get after finishing a really excellent book; namely, I wish I was still doing it.

Starting anew isn’t the answer, though I am curious how it would be to run through the game as chiefly a magic user.  I just don’t have another 134 hours to spare.  I guess the way forward is to continue to explore the game in my spare time, looking for new caves or keeps or towers I haven’t found before, using my twin Daedric swords to carve a bloody swath across Tamriel (or my twin maces, or my twin katana.  Dual weapons all day!).

Well, that and hold out hope for some incredible DLC.