Saints Row IV, the sequel to my 2011 Game of the Year is set to plop August 23, 2013  and believe you me, I’ve already scheduled the day off.

You can keep Bioshock Infinite; give me this now. Hell, Grand Theft Auto V may have to wait until I get back from Steelport.


I Can’t Go For That: Dishonored Disappoints, Dead Island (hopefully) Delights **UPDATED**

dead Dishonored_PS3

Until last October, when I bought Sleeping Dogs, I’d finished every video game I’d ever bought. Ok, clarification, every console video game I’ve ever bought; c;mon, NOBODY finishes any of the mobile game they buy. Even honestly terrible games I’d slog through (Shadows of the Damned, I’m looking right at you). But I simply cannot get into Dishonored. I don’t know if it’s the steampunk setting, I don’t know if it’s the weaponry, I don’t know if it’s because every character in-game looks like they’re wearing a pair of Hulk Hands. WHATEVER the issue, it’s not my huckleberry.

Most games I’m sold on before I even pop them in the console; even if I’m on the fence about something, I’ll generally come around in the first few hours. I’m 10-12 hours deep into Dishonored at this point and it’s yet to elicit the “man, I can’t wait to play this game” feeling that I usually do get with a new game. Especially one that’s on almost everyone’s year-end Best Of lists. Another issue I havewith the game, which isn’t even Dishonored’s fault, is that I can’t shake the feeling that if this is what Bioshock Infinite will be like, except far superior.  So if a vastly superior version of a game I’m currently playing and not terribly invested in is coming out in two months, it doesn’t make any sense for me to continue playing the  inferior version.  It’s not like I don’t have other games to play; which of course brings me to Dead Island.

This game has barely been on my radar; I’d heard some rumblings when it came out, about how it’s Fallout-with-zombies (there were zombies in Fallout and they were fucking terrifying) but I’d also heard it was incredibly broken. Unplayably broken. But viciouspjurahead swears up and down that it’s now fixed and incredibly fun (ed.note: viciouspjurahead does not own this game nor has he ever played it.). 

I really needed the flimsiest of  excuses to stop playing Dishonored and a fixed open world item collecting/zombie killing game sounds like the best kind of flimsy excuse.  MSSRS. Hall & Oates want to chime in on this whole thing as well:

For those that have been paying attention and are saying “HEY! What happened to your plan to play Far Cry 3 next?!” to you I say “FIE”! Also, I’m getting to it. I’ll do you a deal: send me a copy of Far Cry 3 for PS3 and I’ll bump it up in the queue.

This may be a case of drastically burying the lede, but I think what’s really going on here is that as I’ve gotten older, all I really want is derivatives of things I’ve already played & enjoyed. If you look at my game library, it’s mostly comprised of sequels and sequels-of-sequels. You can make the argument that maybe I should get away from a console lacking an indy scene. You could indict the entire video game industry for not taking a chance on new IP and instead playing it safe with yearly retreads. You could then counter that argument using Curt Schilling as the poster child for the risks of new IP. Even though I say I want new gaming experiences,my limited amount of free time almost demands the comfort of something I’ve played before. I don’t know; maybe I’m just a really bad impulse shopper. Interesting to think about, regardless.  Ok, enough prattling! It’s time for some straight up zombie murder. Though you can’t really kill something that’s already dead. So, howzabout: it’s time for some straight up zombie-dismemberment-until-they-stop-moving! Eh, not as catchy.

FUN FACT:  If you google the phrase “i’m a zombie and i’m an asshole” this is the first image that Google returns:


UPDATE 01/15/2013 9:00am: I had more fun in the first 10 minutes of Dead Island than I did in the 10 hours I spent with Dishonored. Hot damn this game is fun.

Incoming! Grand Theft Auto V screenshots

Courtesy of Kotaku &, check out these new screenshots featuring more of Los Santos & our new triumvirate of protagonists (my new band name, btw).

I hope I’m able to finish Bioshock: Infinite by the time this game arrives. I’d hate to cut short my B:I playtime, but I am physically incapable of continuing to play a current game when a new one shows up. Case in point: I wasn’t able to finish the Borderlands 2 pirate DLC this weekend and now with the imminent arrival of BLOPS 2 (tonight!) it may just end up on the big unfinished game stack, along all the Fallout:New Vegas DLC that I will never play. So in that regard, I’m kind of glad that Skyrim DLC isn’t PS3 bound.

Remember Bioshock Infinte?

Good for you, because I’d pretty much forgotten about it.  Set to launch in Q4 ’12, Irrational Games delayed the game until sometime in 2013 (ed.note: February 26, 2013 to be exact. Nice research skills pal.)  for extra polish & what-not.  It’s been pretty quiet on the trailer front for the game as well, so it was a nice surprise to see a new trailer hiding in my RSS feed today.  So enough blathering, check out The Bioshock Infinite “Beast of America” trailer below:


Weekend Links Here!

In between BBQ appointments, I’ve strained the weekend internet and these were the tastiest bits that I caught in my…strainer? Internet grabber? My analogy fell apart, unlike:

2-d's the way to be

-> 8 Foot The Legend of Zelda wall tapestry/mural – For your home AND your office.

-> Initial thoughts from Kotaku’s Owen Good on Borderlands 2.  Now that Bioshock Infinite has been pushed back to 2013 sometime (which might as well be the distant future) this could top the list of games I’m most excited for this year.

-> The Chive rounds up some stupendous examples of video game logic (Be aware: random sexiness here.)

Safe house of all safe houses

I need a time machine so I can travel to the future and play this

Assassin’s Creed III trailer:

At first I was super disappointed in yesterday’s news that Bioshock Infinite was going to be delayed. After the AAA Glut of Fall ’11 (as it will forever be known) though, the thought of some breathing room in the Q4 release schedule was delightful. Indeed, since I’d played about 45 minutes of ACI and the entire length of  the never-ending ACII, I wasn’t expecting to even give the third (5th?) entry in the series much thought.  So, damn you trailer! Damn you…

(pre-order complete)