Remember that sweet post about Destiny 1 art (you should, as it’s the post RIGHT BEFORE THIS ONE). Well, guess what? As Destiny 2 follows Destiny 1, so does the D2 art post follow (take a peep at Kotaku’s massive dump here). At this point, I’ve only explored maybe 30% of the game but so far I can easily say the art and design surpasses the first one in almost all aspects. I can’t speak to the lore yet (let’s see if there’s an equivalent to the Hive Book of Sorrows aka one of the coolest things I’ve ever read associated with a video game) but I’ve high hopes.
Man-o-Manischewitz these are excellent. I too spent large chunks of my youth obsessing over grunge & Street Fighter (generally way more interesting topics that whatever it was I was generally doing at the time aka school/religion/other people talking). I also learned that the most dangerous person in the arcade is the person who has no idea what they are doing. Death to button mashers!
Related but: I can’t believe SFII
was never released for the OG Game Boy. It would have been TERRIBLE and I would have cherished it forever.
From the artist himself:
Smells Like Hadouken!
As a teenager in the early 90’s I was exposed to a lot of the aggression coming from the distorted guitars, growling vocals and angst-filled lyrics of the grunge movement, emerging to shake things up in the music scene from that time.
Meanwhile the gaming scenario was dominated by the cuteness of Super Mario until the arrival of Street Fighter – players turned head-to-head combat into the primary game mode, only to be smashed by a Lightning Kick, a Sonic Boom, a Tiger Uppercut or the popular Hadouken.
This is a collection of pieces combining the two universes – under the concept the devastating special attack combos were as aggressive and mind-boggling as grunge’s powerful and heavily distorted guitar riffs.
Instead of clicking all nimbly-bimbly all over creation (aka teh webz), here’s a quick link library of all of BB’s previous work featured on Modern Borefare: here, here & here & here & here & here. Don’t forget his behance page! or )
Have you ever tried to paint anything? It might be the most impossible thing, ever. My stick figure drawings are embarrassing enough, let alone me trying to go all Bob Ross** on a canvas and actually trying to paint a thing. But then you have this guy, Ruan Jia and his wonderful paintings, which clearly show that he is some sort of wizard. Seriously, if I gave you all the supplies you needed and let’s say, a decade, could you re-create even ONE of these pieces? I couldn’t. I’d probably commit suicide by eating all of the paint about halfway through year three. More of Ruan’s mind-blowing art is available on his site.(original link via Kotaku)
**Funny story about Bob Ross: I actually attended a Bob Ross painting seminar back in the mid-’90’s. I thought the man himself would show up but it turns out he taught a roving crew of people to go forth and teach his style to wannabe painters and the kids who fell asleep watching him paint while home sick from school on Mondays. I’ve drug that painting between the last 10 different places I’ve lived. It might not be a masterpiece, but I will give it this: it’s durable.
Most people got on board with the first Assassin’s Creed due to either the premise (secret assassins!), the gameplay (who doesn’t love
parkour free-running!), the setting (Middle Ages! Templars!) or the super cool design of the main character, Altair. Sadly, the gameplay was lacking and the game sucked hard (mostly sorted with ACII). The majority of the fans of the series though really have no fault with the design. That didn’t matter to deviantartist and all-around badass davislim, who decided to mash together Assassin’s Creed AND Star Wars. The results are, well…I’d play that game. (link via Kotaku)